Marvel Rivals is a popular Hero Shooter multiplayer game that was released towards the end of 2024.ย This free-to-play game has seen a lot of updates as well as new heroes joining the game. The Marvel Rivals season 2.5 patch notes revealed, which promises a new hero,ย a new map, as well as some balancing done to the existing characters in the game.
The developers revealed whatโs coming to Marvel Rivals during Dev Vision volume 06. Let’s take a look at everything that is coming to Marvel Rivals via season 2.5, which is expected to drop in the game very soon.
Marvel Rivals: Season 2.5 Release Date
The new season 2.5 for Marvel Rivals is set to arrive on May 30, 2025. So be sure to check for updates as and when the game releases them. In this update you will get the new playable hero as well as a new map that you can battle out on.
Season 2.5 is set to run through July and as of now has no date as to when season 2.5 comes to an end.
Marvel Rivals Season 2.5 to bring Ultron and a new Map
The season 2.5 update for Marvel Rivals will let you play as Ultron. Details for Ultron are yet to be revealed by the developers. Additionally, the a new playable map is also coming with the update.
Marvel Rivals Season 2.5: New Team-Up Abilities
Team Up abilities have been in the game for a while, and now with these new team abilities, you and your friend can take more advantage by picking the best characters to team up.
Chilling Assault: Luna Snow x Hawkeye
- As the Team-Up Anchor, Luna Snow gains a 15% increase in healing effects.
- Hawkeye unlocks a new Ice Arrow ability through his Team-Up with Luna Snow.
Jeff-nado: Storm x Jeff the Land Shark
- Jeff gains the It’s Jeff-nado! ability through his Team-Up with Storm.
- Storm gains the Shark Surge ability through her Team-Up with Jeff the Land Shark.
Operation- Microchip: The Punisher x Black Widow
- As the Team-Up Anchor, The Punisher gains a maximum health increase of 25 and a 5% boost in damage output.
- Black Widow unlocks a new Pulse Rifle ability through her Team-Up with The Punisher.
Rocket Network: Rocket Racoon x Peni Parker
- As the Team-Up Anchor, Rocket Raccoon gains a 5% increase in healing effects. When the Team-Up is active, Rocket’s B.R.B. is upgraded to a Web Beacon.
- Peni Parker unlocks a new Armored Spider-Nest ability through her Team-Up with Rocket Raccoon.
Stark Protocol: Iron Man x Ultron
- As the Team-Up Anchor, Iron Man gains a 5% boost in damage output.
- Ultron gains a new Nano-Ray ability from his Team-Up with Iron Man.
Symbiote Shennaigans: Venom x Jeff the Land Shark
- As the Team-Up Anchor, Venom gains a maximum health increase of 150.
- Jeff gains the Healing Tendrils ability through his Team-Up with Venom.
Marvel Rivals Season 2.5 Adjusted or Removed Team Up Abilities
Here you will see the existing team-up abilities that have gone through some changes. These abilities have either been changed or have been removed for the time being.
Allied Agents: Hawkeye x Black Widow
- Black Widow loses the Supersensory Hunt ability she once had through her Team-Up with Hawkeye.
- The Team-Up Anchor effect for Hawkeye has been removed, along with the Allied Agents Team-Up Ability.
Ammo Overhaul: Rocket Raccoon x The Punisher
- The Punisher loses the Infinite Punishment ability he once had through his Team-Up with Rocket Raccoon.
- The Team-Up Anchor effect for Rocket Raccoon has been removed, along with the Ammo Overload Team-Up Ability.
Chilling Charisma: Luna Snow x Jeff the Land Shark
- Jeff the Land Shark loses the Frozen Spitball ability from his Team-Up with Luna Snow.
- The Team-Up Anchor effect for Luna Snow has been removed, along with the Chilling Charisma Team-Up Ability.
Gamma Charge: Hulk x Iron Man/Namor
- Iron Man loses the Gamma Overdrive ability previously gained from his Team-Up with Hulk.
Symbiote Bond: Venom x Peni Parker/Spider-Man
- The Team-Up Anchor effect for Venom has been removed, along with the Symbiote Bond Team-Up Ability.
- Spider-Man loses the Suit Expulsion ability previously gained from his Team-Up with Venom.
- Peni Parker loses the Armor Expulsion ability previously gained from her Team-Up with Venom.
Marvel Rivals Season 2.5 Balanced Team Up Abilities
Atlas Bond: Iron Fist x Luna Snow
- Decrease the Atlas Bond Team-Up Anchor damage boost proportion from 15% to 10%.
Fantastic Four: Invisible Woman x Human Torch x Mister Fantastic x The Thing
- Increase cooldown of Storm Siblings, Wedded Harmony, and Cooperative Comrades from 20s to 25s.
Gamma Charge: Hulk x Namor
- Increase Gamma Monstro cooldown from 15s to 20s.
Mental Projection: Emma Frost x Psylocke.Magneto
- Reduce the proportion of damage caused by Magnetic Resonance and Soul Resurgence illusions from 30% to 20%.
Marvel Rivals Season 2.5 Vanguard Adjustments
Captain America
- Adjust base health from 600 to 575.
- Increase the delay of shield recovery from 2s to 4s after unleashing Living Legend.
- Increase the energy cost of Freedom Charge (Ultimate Ability) from 2800 to 3100.
Doctor Strange
- Adjust the damage falloff of Daggers of Denak from starting at 10m and reducing to 62.5% at 20m to starting at 10m and reducing to 80% at 20m.
- Remove the range damage falloff of Maelstrom of Madness.
Emma Frost
- Decrease the hit damage of Crystal Kick from 50 to 40, and decrease the extra damage dealt when propelling the enemies into the wall from 100 to 90.
- Decrease the shield value of Mind’s Aegis from 500 to 400.
- Increase the cooldown of Carbon Crush from 5s to 6s.
- Increase the range of Telepathic Pulse from 15.5m to 18m.
Groot
- Decrease the damage of Vine Strike per hit from 70 to 65.
- Increase Ironwood Wall’s cooldown from 8s to 12s.
Magneto
- Increase the charging speed of rings from 4s/stack to 3s/stack.
Thor
- Adjust Hammer Throw ability effect to a standard ability. Remove the Thorforce cost and the universal cooldown. Adjust the ability cooldown to 6s. Thor gains 1 Thorforce from each Hammer Throw enemy hit. Decrease the throw hit damage from 70 to 45, and the return damage from 30 to 20.
- Decrease the shield value gained when consuming Thorforce. Adjust the Bonus Health gained from each Thorforce consumed from 100 to 75, and adjust the maximum Bonus Health from 200 to 150.
Marvel Rivals Season 2.5 Duelists Adjustments
Hawkeye
- Increase the base damage of his arrow from 32 to 34.
- Increase the maximum focus from 70 to 75. Increase the charging speed when aiming at an enemy from 100/s to 108/s and charge falloff speed from 30/s to 32/s.
- Increase the projectile damage of Blast Arrow from 15 to 16; Increase the spell field damage from 32 to 34.
Hela
- Increase the charge capacity of the Nightsword Thorn from 8 to 10.
Human Touch
- Decrease the shield value gained from Flaming Meteor from 75 to 50 and increase the cooldown from 15s to 20s.
- Increase the charge speed of Blazing Blast from 2s to 3s.
- Reduce the damage of Fire Cluster from 7 per hit to 6 per hit.
Iron Fist
- Lower the Dragon’s Defense damage blocked Bonus Health conversion rate from 1.5 to 1.3. Decrease the maximum Bonus Health converted from damage blocked from 200 to 175. Slightly decrease the dash distance of Yat Jee Chung Kuen in the z-axis direction when there is no target.
- Reduce Dragon’s Defense cooldown reduction from Jeet Kune Do hits from 1.5s to 1s.
Iron Man
- Decrease the projectile damage of the third Repulsor Blast from 50 to 45, and decrease the Spell Field Damage from 60 to 55.
- Reduce Armor Overdrive maximum Bonus Health from 100 to 50.
Namor
- Adjust Monstro Spawn Damage Falloff from starting at 20m, reducing to 30% at 40m, to starting at 20m, reducing to 50% at 40m.
- Expand Horn of Proteus (Ultimate Ability) inner circle radius from 3m to 3.5m and outer circle radius from 8m to 9m. Decrease the outer circle radius hit damage from 200 to 180.
- Increase the Cooldown of Blessing of the Deep from 15s to 20s.
Psylocke
- Decrease the Invisibility Duration of Psychic Stealth from 3s to 2s.
- Decrease the retrieval damage of Wing Shurikens from 14 to 12 per hit.
Squirrel Girl
- Decrease the cooldown of Mammal Bond from 12s to 10s.
- Increase the capacity of Burst Acorn from 10 to 12.
- Optimize the user experience of Squirrel Blockade, Tail Bounce, and Unbeatable Squirrel Tsunami (Ultimate Ability).
Star Lord
- Increase the energy cost of Galactic Legend (Ultimate Ability) from 3100 to 3400. Extend the maximum target range from 30m to 40m. Adjust the damage falloff from reducing to 60% at 40m to reducing to 75% at 40m.
Storm
- Increase damage of Omega Hurricane (Ultimate Ability) from 150/s to 160/s.
The Punisher
- Increase Adjudication’s magazine size from 30 to 40, single hit damage from 18 to 19, and slightly reduce spread when firing.
- Reduce the movement slow rate of Final Judgement (Ultimate Ability) from 20% to 10% when not firing, and from 40% to 30% when firing.
Marvel Rivals Season 2.5 Strategist Adjustments
Jeff the Land Shark
- Add a new effect to Hide and Seek: It now has an energy cap (max 120) that drains by 20/s while submerged and restores 15/s when not.
- Add a new effect to Joyful Splash: Now also deals damage to enemies at 70/s and can heal allies through other allies and enemies. Damage falloff starts at 20m to a maximum of 65% at 40m; Reduce healing per second from 150 to 130.
- Change Aqua Burst to a charge ability (max 3 charges, 3s per charge); New effect: direct hits now launch enemies up; Increase spell field damage from 40 to 45.
- Change the effect of Healing Bubble from One-Time Healing to Healing Over Time. Increase Healing Amount from the previous instant 85 to 120 over 4s. Reduce max charges from 6 to 3 and remove the enemy launch-up effect.
- Increase the damage reduction received when taking a critical hit from 50% to 70%.
- Increase the energy cost of Itโs Jeff (Ultimate Ability) from 4000 to 4500.
- It’s Jeff!’s (Ultimate Ability) overflow healing on swallowed allies now grants 45 Health per second as Bonus Health, up to 150.
Luna Snow
- Add a new effect to Absolute Zero: Now grants 50 Bonus Health per enemy hit.
- Increase Light & Dark Ice Healing Amount and Damage from 20 per round to 22.
- Increase the energy cost of Fate of Both Worlds (Ultimate Ability) from 4500 to 5000.
Rocket Raccoon
- Reduce Repair Mode direct hit Healing Amount from 55 to 50.
Closing Thoughts
This concludes everything that you need to know about Marvel Rivals Season 2.5 that is set to drop on May 30. Along with the new character and playable maps, the balances and adjustments of the characters are also important as it improves game experience. If you have queries, feel free to drop them below.
Also Check:
- Marvel Rivals Roster โ All Characters, Base Stats & Abilities
- Marvel Rivals Wallpapers in 4K โ Download Ultra HD Backgrounds
- Marvel Rivals Characters Tier List (Best Characters)
- Xbox Game Pass Games โ The Complete List (Continuously Updated)
- Apple Arcade Games List โ Complete List (Continuously Updated)